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Entombed Sentinels

The Venomous Abyss · boss 2 of 8

Lore

The Blood and Breath of Ula'tek bar the way to Vashnik's inner sanctum. Ancient golems that long stood guard within the vaults, now corrupted by the venom of the nightmarish monster they imprisoned.

Entombed Sentinels
In one sentence

Two venom golems that shield each other while close together. Split them apart, kill them at the same pace, and solve the stack-count puzzle at 100 energy.

A positioning fight with a maths check on top. Keep the Breath and the Blood of Ula'tek far apart so Ula'tek's Dominance drops, tank and damage them evenly, and when they merge get Helical Toxins to the exact neutralising count.

The spells that matter

The handful you actually react to. Hover for Blizzard's own text; click through for the full tooltip.

Keep the two bosses apart. Close together, they take less damage. BOSS Atank here BOSS Btank here FAR APART together = damage reduction

What actually kills you

Everything else is noise until these three are handled.

  • Letting the two golems stand near each other. Within range they grant each other Ula'tek's Dominance, cutting their damage taken.
  • Standing near a golem too long. The Breath applies Mark of the Aolem and the Blood applies Mark of the Bolem to anyone nearby, and both marks stack.
  • Botching Helical Toxins at the merge. Hitting anything other than the exact application count leaves it to explode into a Cultivated Burst instead of fizzling.

Your job

If you tank

If you heal

If you DPS

How the fight goes

PartWhat to do
Split them upTwo tanks, two corners, out of each other's range so Ula'tek's Dominance falls off. Damage evenly.
Vitriolic Homeostasis at 100 energyBoth rush together, take reduced damage, and the weaker Sentinel is healed until it matches the other. This is why you kept them even.
Helical ToxinsThe merge infects everyone with an entangled venom. Colliding with another player combines the strength; reach exactly the neutralising count to remove it harmlessly, or it detonates as Cultivated Burst on expiry.

Heroic vs Mythic

Heroic and Mythic

The journal publishes no Heroic- or Mythic-specific text for this encounter. Anything claiming a difficulty change here is guessing. We would rather say that than invent a difference.

Reference Entombed Sentinels: every ability Full spell-by-spell text from the encounter journal, with damage types and targets.

Loot

Everything Entombed Sentinels can drop, from the Midnight Season 2 item database.

Armour Weapons Rings & necks Trinkets
8 items
SlotItem
Head Shadow Hunter's Warmask
Neck Sentinel's Vitriolic Chain
Legs Venom Warden's Greaves
Wrist Venom-Singed Cuffs
Trinket Keeper's Seething Core
One-hand Ancient Construct's Venomshiv
Two-hand Caustic Keeper-Crusher
Held in off-hand Spine of the Hissing Abyss

This boss drops a trinket. Trinket value varies enormously by spec — see the simulated trinket rankings.

Worth a bonus roll?

That depends on how many items on this table you still want. A boss owing two or more is worth returning to; one owing a single piece is a vault pick, not a roll — the bonus roll guide explains why, and the planner works it out per spec.

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