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DPS rankings

Every damage spec on identical best-in-slot gear, ranked across four fight profiles. Switch the tab — a spec's rank moves with the scenario, and that is the point.

Every spec is on the same item level — its own best-in-slot, all pieces normalized to one ilvl — so this is a true apples-to-apples comparison, not distorted by who happened to be better geared. Four SimulationCraft fight styles: Single Target (Patchwerk), Cleave (CleaveAdd — boss + an add), Cleave Big (HecticAddCleave — boss + spawning adds), and Mythic+ (DungeonSlice — a full key of mixed pulls, priority targets and movement, not a static dummy). A single-target monster can sit mid-pack in a key, and vice-versa. Every scenario’s number opens its full simulated report — click a spec to fold out its build.

The two Demon Hunter specs are estimated for Mythic+: SimulationCraft disables DungeonSlice for the class, so their key number is derived from single target using the DungeonSlice-to-single-target factor measured across the other 25 specs.

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How to read this

The bar is each spec's damage as a share of the highest spec on the board, and the S/A/B/C/D bands are just that share grouped — a light grouping, not a hard claim. Bands are generous so a one-percent simulation wobble does not shuffle a spec across a line.

This is what a spec does standing still on one target with perfect play and full best-in-slot gear. It is not what it does in your key, on your pull, at your item level — treat it as the ceiling, then check the spec's own guide for how it actually plays.