Zul'jan

Altar of Fangs · boss 3 of 3

Lore

With the Fang of Ula'tek, Zul'jan performs the final ritual to gain the power to release the monstrous weapon his ancestors sealed away thousands of years ago. Still held in the sway of the spirit of Malacrass, Zul'jan is unaware that the Fang is also the only hope for his sister Zul'jarra's survival.

In one sentence

Snake-head beams feed his dagger. Stand in them to stop the empower, take a delayed poison for doing so, and let his physical hits clear the poison.

Left alone, the beams grant Zul'jan Fang Empowered, a stacking raid-wide Nature pulse that never falls off. Intercept the beams to stop it: doing so gives you Ritual Venom, which bursts when it expires, and Bloodletting from his physical hits is what removes the venom before it can burst.

The spells that matter

The handful you actually react to. Hover for Blizzard's own text; click through for the full tooltip.

The spires charge him. A body in the line stops the charge. ZUL'JAN spires STAND IN IT you take the damage — he does not get the charge Every charge that lands makes him permanently stronger. Blocking is not optional.

What actually kills you

Everything else is noise until these three are handled.

  • Letting Ritual of the Fang finish unintercepted. Fang Empowered stacks and never comes off, so each completed ritual is permanent raid damage.
  • Holding Ritual Venom to expiry. It bursts for Nature damage; take a Bloodletting hit first and it strips the venom instead.
  • Axegrinder on the rebound. The armor-ignoring axes ricochet around the arena and still hurt after the first pass, only losing damage as they slow.

Your job

If you tank

If you heal

If you DPS

How the fight goes

PartWhat to do
Step 1Ritual of the Fang: snake heads beam power into the dagger. Intercept the beams to stop Fang Empowered and take Ritual Venom.
Step 2He fights with Chop Down, Boneslicer and Axegrinder; his Bloodletting strips Ritual Venom and leaves blood pools as it lands.
Step 3The ritual repeats. Every one you let complete is permanent stacking raid damage.

Higher keys

Heroic and Mythic

The journal publishes no key-level-specific text; higher keys scale health and damage. We would rather say that than invent a difference.

Reference Zul'jan: every ability Full spell-by-spell text from the encounter journal, with damage types and targets.

Loot

Everything Zul'jan can drop, from the Midnight Season 2 item database.

Armour Weapons Rings & necks Trinkets
9 items
SlotItem
Head Spare Speaker's Hood
Chest Chestguard of Corroded Scales
Legs Ancient General's Obsidian Pillars
Hands Handwraps of Blasphemous Rites
Ring Band of the Amani Warlord
Trinket Tattered Amani War Banner
One-hand Sharpened Lightwood Slasher
One-hand Polished Lightwood Channeler
Ranged Ancestral Amani Recurve

This boss drops a trinket. Trinket value varies enormously by spec — see the simulated trinket rankings.

Worth a bonus roll?

You cannot roll this boss on its own. A dungeon roll is against the whole instance, so this table is one part of a pool that includes every other boss in Altar of Fangsthe bonus roll guide explains what that changes, and the planner works it out per spec.

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