Kyrakka and Erkhart Stormvein
Ruby Life Pools · boss 3 of 3
Kyrakka and Erkhart roam the skies above the Ruby Life Pools coordinating attacks on the shrine below, while also taking out any interfering dragons. If left unchecked, they will burn the Life Pools to the ground and blow the remaining ash away in a cleansing elemental storm.
A two-target fight where the fire on the floor does not stay put: Erkhart's hurricane shoves both players and the embers, so the clean ground you picked has moved by the time you get there.
Kyrakka works from the air, seeding Flaming Embers with Inferno Spit and breathing frontal fire with Roaring Firebreath; Erkhart fights on the ground. His Winds of Change pushes players and the embers together, and his Interrupting Cloudburst locks out casts. Stack down the pressure until a health threshold flips the fight.
The spells that matter
The handful you actually react to. Hover for Blizzard's own text; click through for the full tooltip.
What actually kills you
Everything else is noise until these three are handled.
- Treating the embers as static. Winds of Change moves them, so a safe pocket becomes fire with nobody standing wrong.
- Standing in front of Kyrakka. Roaring Firebreath is a sustained frontal cone, not a single hit.
- Stormslam stacking on the tank. It raises Nature damage taken, and Erkhart's whole kit is Nature.
Your job
If you tank
- Stormslam is the stacking hit: Nature damage taken climbs per application, and Interrupting Cloudburst is also Nature, so the stacks make the group damage worse for you.
- Hold Erkhart where his hurricane pushes the embers into ground nobody needs.
If you heal
- Interrupting Cloudburst deals damage and interrupts casts. Land a heal before it, not through it.
- Inferno Spit is real damage on top of denying floor. Both halves cost you.
If you DPS
- Cast around Interrupting Cloudburst. It locks everyone out, so nothing long should be mid-cast when it lands.
- Move with the wind, not against it. Fighting the push wastes the seconds you need to clear the embers.
How the fight goes
| Part | What to do |
|---|---|
| Step 1 | Kyrakka is airborne, seeding Flaming Embers and breathing fire while Erkhart fights on the ground. |
| Step 2 | Winds of Change pushes players and embers together, redrawing the safe ground. |
| Step 3 | When either of them reaches the health threshold, Kyrakka lands, Erkhart remounts, and the fight continues atop her. |
Higher keys
Heroic and Mythic
The journal publishes no key-level-specific text; higher keys scale health and damage. We would rather say that than invent a difference.
Loot
Everything Kyrakka and Erkhart Stormvein can drop, from the Midnight Season 2 item database.
| Slot | Item |
|---|---|
| Head | Crown of Roaring Storms |
| Chest | Breastplate of Soaring Terror |
| Waist | Sky Saddle Cord |
| Legs | Wind Soarer's Breeches |
| Hands | Galerattle Gauntlets |
| Trinket | Kyrakka's Searing Embers |
| One-hand | Skyferno Rondel |
| Shield | Drake Rider's Stecktarge |
| Two-hand | Backdraft Cleaver |
Nothing matches that.
This boss drops a trinket. Trinket value varies enormously by spec — see the simulated trinket rankings.
Worth a bonus roll?
You cannot roll this boss on its own. A dungeon roll is against the whole instance, so this table is one part of a pool that includes every other boss in Ruby Life Pools — the bonus roll guide explains what that changes, and the planner works it out per spec.